New camera builder in Py-SPHViewer

Today I am proud to show a video made with Py-SPHViewer. The video shows a small cosmological volume simulated with very high resolution. The simulation is part of big colaborative effort, but please let me avoid the science behind it, which is very interesting indeed. I would like to focus only on how well the large and small structure of the Universe, and galaxies that form within it, can be seen after rendering the cosmological simulation using Py-SPHViewer. This video is also intended to show a new camera builder for the code, which is mainly based on the contribution of Adrien Thob, who was inspired in the “surge target” plugin for Adobe After Effect. I plan to write on this in the near future.

The volume shown in the video is filled by ~ 5×10^8 particles. Just to give you and idea, the computation of the flyby was made in HD (i.e., 1280×720 pixels), fully in parallel using both shared and distribute memory, and took ~ 3 hours with 256 cores.